You now journey to Elderand to fight tooth and nail to restore order and peace. You’ve been hired to take out Sserthris, a malevolent ruler who apparently operates out of a mystical realm that’s beyond the reach of normal people. Your character, a nameless mercenary aboard a doomed ship, must do what they can to rid the land of the evil that now permeates throughout. This title seeks to bring a lot to players, including metrovania style exploration, customization of characters through leveling and stat distribution, tons of weapons to discover, and lots of intense action in the form of a rich variety of grunts, mini bosses, and big baddies. Which brings us to Elderand, a Lovecraftian action RPG that comes to us from new developers, Mantra and Sinergia Games. Abstract storytelling only works to a point. The point is, a lot of people seemed to think this film was utter genius and, while I agree some of the shots are excellent, I feel that my overall confusion over whatever the hell the point was detracted from the experience. When all was said and done, a power drill seems to have fixed everything by fixing nothing, and I’m reminded why I generally distrust black and white films made after 1960. A bunch of weird things happen, like Jewish underground groups, people from government agencies threatening harmless protagonists, and a brain on the steps of a subway. Anyone ever seen Pi ? The debut film from Darren Aronofsky, this movie supposedly tracks the mental decline of a gifted mathematician who seems to see and experience pi everywhere.
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